#Soul sacrifice delta dlc not showing up how to#I still have no idea how to kill it effectively, but I look forward to discovering it. At first I thought it was just a Cerberus type (which gave me a lot of hassle in the past until I learned how good shields are in most fights) but then it showed off its /other/ moves. I am absolutely terrified of Red Riding Hood. The shift towards fairy tales fits in really well, and it adds a bit more goofiness to the macabre (but still sorta goofy) base game. I love the new monsters they've added in for Delta. ".That too is according to my calculations." Then you can just clip of his wings with ease. When he enrages just strafe around him till he gets stuck in a loop trying to turn to get you but you're always too far for him to turn. Bringing a fire weapon will burn off his flies (use mines for max burning) and then you can just chase him around and melee him. I'm having too much fun playing dress up.Īlso Beezlebro is pretty easy to melee. The third fracture I would do away with.I can't, sorry. I know the Mole Evasion Magic could work, but I find it so slow compared to the Dash.Īnd what's this about Beelzebub being really loving hard to melee? No wings, no Cyclops eye, no Siren staff, etc. Went from using an all throw build in SS to a slash-and-dash oriented one in Delta. I loving love Evasion Magic and the new Dash + Melee mechanic. When he starts hunching down to charge up his roar attack, just dash away, let him do his thing and then come back and hit him after that's over. You can even dash towards him after the first projectile to hit him again. His ground projectile attack is easy enough to avoid since you can see him get ready to strike, just dash to the side, pause for a second and dash in a different direction. Stay away from him when he's attacking, dash in when he's standing still, strike a few times, dash away. When he's on two legs, aim for his cursed arm (forgot if it's right or left). When he's on fours, getting ready to do his charge, dash forward and strike his head like once or twice, then dash back twice and then evade as needed. Lock On, Evasive Dash Magic, Weapon / Spear / Arm (dunno about Arm, it's kinda slow).
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